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Free tools · Tutorials · Plugins & assets

Build better games in Unreal Engine & Unity

Tvashta Studio makes free, practical tools for game developers: normal maps, texture packing, sprite atlases, Steam capsules, economy and progression calculators, and more. Alongside them you will find honest tutorials and production-ready plugins and assets that save you weeks of work.

  • Free forever tools
  • Unreal Engine & Unity
  • No sign-up
Unreal EngineTools, plugins & tutorials for UnrealExplore Unreal →UnityTools, assets & tutorials for UnityExplore Unity →
What you get

Everything a small team needs to ship

01

Free tools that do real work

Generate normal maps, pack ORM and mask maps, build sprite atlases, resize textures and create every Steam image in seconds. No sign-up, no watermarks, and your files are never stored.

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02

Built for both engines

Unreal and Unity disagree on axes, units, normal map formats and texture layouts. Every tool here knows the difference and exports the right format for your engine.

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03

Tutorials from real projects

Practical guides on game design, Unreal Engine and Unity, written while building actual plugins and games. Clear steps, real numbers, no filler.

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04

Plugins & assets that save weeks

Production-ready systems you can drop into your project, sold on Fab and the Unity Asset Store, with proper documentation and support.

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PluginShopping Simulator Kit
Product spotlight
PluginIn developmentUnreal Engine

Shopping Simulator Kit

The core systems of a shop or supermarket simulator for Unreal Engine, ready to drop into your project.

  • Products, stock and shelf placement
  • Customers that browse, pick items and queue
  • Checkout and payment flow
  • Pricing, expenses and daily profit economy
From the blog

Unreal, Unity & game design articles

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About the studio

Named after the divine craftsman

In Indian mythology, Tvashta (Tvashtr) is the celestial architect who forged tools and weapons for the gods. Tvashta Studio follows the same idea: build well-made tools so other creators can build their own worlds.

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FAQ

Questions developers ask us

Still curious? Get in touch.

Are the tools really free?

Yes. Every tool on Tvashta Studio is free to use, with no account, no watermark and no limit on how often you use it. They exist to help developers and to introduce you to the studio's plugins and assets.

Do you keep the files I upload?

No. Browser tools never upload anything. File tools marked "Cloud" send your files to our server, process them in memory and send the result straight back. Nothing is saved to disk or shared.

Do the tools work for Unreal Engine and Unity?

Yes. Where the engines differ, the tools give you a choice or a preset: DirectX normal maps for Unreal and OpenGL for Unity, ORM for Unreal and Mask Maps for Unity, DataTable CSV for Unreal and JSON for Unity.

Can I use the results in commercial games?

Yes. Anything you create with the tools belongs to you and can be used in commercial projects. Just make sure you own the rights to the files you upload.

Where can I buy your plugins and assets?

Unreal Engine products are sold on Fab, Epic's official marketplace, and Unity products on the Unity Asset Store. The products page links to every listing.

Can I suggest a tool or tutorial?

Please do. Many of the best tools start as a request from a developer with a real problem. Use the contact page and tell us what slows you down.